Worldwide growth of eSports
With the fast-track development of computer technology in 90s, eSports had gone mainstream. In fact, modification of Local Area Network (LAN) technology that allowed people to link up with other computers for direct communication was responsible for stimulation of eSports. Later, LAN-based tournaments emerged as most acquainted among people after success of games like Counterstrike, League of Legends, and Dota. The success of early LAN competitions resulted in creation of first eSports teams. To date, there are millions of eSports fans all around the world.
During past years, sports betting was restricted to physical sports, like boxing, basketball, and horse racing. But in the recent times, esports betting (sports betting) is a huge business all across the globe as people view it as a potential way to generate huge bucks. Numerous people are having good exposure to betting on eSports.
eSports tournaments have gained massive popularity among professional competitors since mid-1990s. Later in the 2000s, real-time stratagem earned prodigious fame in the internet cafés in South Korea. After 2010, trend of multiplayer online battle arena games dominated as most liked eSports. Competitions for many titles and genres are organized for more popular games. eSports tournaments are generally physical events in front of gathering of live spectators and have referees to prevent cheating. Sportsmanship is a key expectation and it is mandatory for the pro gamers to abide by the stipulated rules of the tournaments, teams, and associations. Online streaming of many eSports events is a common feature for internet viewing.
Future of eSports
There have always been big bets from eSports fans on popular sports, like csgo betting and dota 2 as speculators see a potential of fetching big money through betting on these games. Number of viewers is a vital aspect for betting in eSports like any other physical sports. People think of bright prospects in eSports betting as long it is viewed as quick money-making idea.